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Tom's Teams: 00ber Stall Team!

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Dec. 1st, 2008 | 10:13 am
posted by: holzerhedrpca in pimp_my_team

The Uber Tier, as we know it defined by Smogon, is somewhat of a "ban" tier, a place to put wickedly overpowered Pokémon deemed to throw the "standard metagame" out of balance. For the most part, these 00ber critters are thrown into this tier based on sheer destructive offensive force. I mean, Garchomp wasn't tossed there because it was annoying the piss out of players with its stall tactics. Therefore, Ubers seems like it should be primarily an offensive game with guns blazing, right?

Well, surprisingly, there are more than a few stalling options in the ultimate ban tier, and this team will attempt to put them together so you can annoy people even in the tier of ULTIMATE DEATH!!! MWAUAHAHAHAHAH!! So, without further ado...

Azelf @ Focus Sash

Hasty Nature, 252 EVs in SpAtk and Spd, 4 in Atk
- Shadow Ball
- Taunt/Grass Knot
- Stealth Rock
- Explosion

Although Azelf isn't classified as 00ber, it gets the job done as a suicide lead. Your goal is to put up Rocks and then go down, guns blazing. I put Taunt as an option there because from what I know, SR users aren't as prevalent in 00bers, although it'll help keep stuff like Mew or Giratina from setting up on you. If you feel confident that you can do your job without someone setting up, go with Grass Knot so you can just obliberate Groudon and Kyogre. Shadow Ball because 00bers is littered with Psychics. Just be careful not to Explode on Dialga, Forretress or Tyranitar.

Deoxys-D @ Leftovers

Impish Nature, 252 EVs in HP, 200 in SpDef and 56 in Def
- Spikes
- Knock Off
- Night Shade
- Recover

Ah yes, the fatty amongst the Deoxys forms. It could be the least used, but it's perhaps the most useful on this team. It's a defensive beast. Even SE hits won't hurt it as much without boosts or CritHax. Its job is to set up Spikes and knock items off of otherwise unassuming critters that are wholly dependant on them. Keep yourself alive with Recover, and deal constant damage that only Blissey is immune to in the tier with Night Shade.

Blissey @ Leftovers

Bold Nature, 252 EVs in Def, 212 in HP and 44 in SpAtk
- Softboiled
- Aromatherapy
- Thunder Wave
- Ice Beam

Blissey has so many uses, and is really so freaking overcentralizing that it has a place in the mainly special-oriented 00ber tier. Normally, I hate using the freaking pink blob, but I admit when it has a great, almost essential use, and here it has one. The massive investment in Defense isn't so much to make it more of a physical threat, but it's to let it not faint when taking any strong physical attack. It can't take a boosted Groudon Earthquake, but luckily, there aren't as many Close Combats floating around so you can breathe a little easier. This is a fairly standard set, and Ice Beam is the attack of choice because of all the Dragons and Flying-types floating around.

Giratina @ Leftovers

Bold Nature, 220 EVs in HP, 176 in SpDef, 60 in Def and 52 in SpAtk
- Dragon Pulse
- Aura Sphere
- Rest
- Sleep Talk

Giratina could be the best overall tank in the tier. It takes hits from either side of the spectrum very well and functions as a fantastic ResTalker. Your attacking combo here is in the form of Special DracoFist. Many sets like to have Will-o-Wisp or Calm Mind in place of Aura Sphere, but you need to have better coverage in case of a Steel sighting.

Lugia @ Leftovers

Impish Nature, 252 EVs in HP, 160 in Def and 96 in SpDef
- Toxic
- Whirlwind
- Recover
- Earthquake

Another tank? Well you didn't say! This time, Lugia's being used as ToxiStaller/Shuffler, which it can do real nice with the first three moves there. The last one, Earthquake, is there to hit Steels that Lugia couldn't otherwise touch. Shame it doesn't get Fire Blast though so it could hit Bronzong and Skarmory. I guess they'll just have to be Whirlwinded out and handled otherwise...

Garchomp @ Yache Berry

Hasty Nature, 252 EVs in Atk and Spd, 4 in HP
- Fire Blast
- Swords Dance
- Outrage
- Earthquake

Ah YacheChomp, the set that sent Garchomp to this tier... but waitasecondhere, isn't this a stall team? Well yeah, but don't you want an attacker to clean up all the hobbled, annoyed and weakened critters for an easy victory late-game? Of course you do! Garchomp does that job well with Outrage, seeing about all the Dragons in the tier. I'd normally recommend Sub and Brick Break here if this were still an OU set, but it's not, and Garchomp would have a hard time hitting the other predominant type in this tier with Brick Break, so use the combo of Ground (STAB Earthquake) and Fire (FB) to round out the set.

As always, all questions, thoughts, comments, criticisms and requests are not only welcomed but encouraged.

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